Session Log

Session summaries in chronological order

Session 9 - On The Run
05-09-2020

Hijan & Khismet escaped with the villagers, two stolen gaint lizards and Sumia. Drogo and Menge stay behind to buy us time. Talash the Mindwhisperer takes flight and is rapidly catching up. While Hijan and Khismet are trying to shoot Talash out of the air the quickest villagers make it to some ruins where Sumia is waiting for them to gather and sneak into the jungle. Laki and Gadjana fall behind and Gadjana gets charmed, Laki barely makes it to safety. Lan also succumbed to the Yuan-Ti's charm. One giant lizard carrying Marthia and her three children; Nim, Bin and Mara, climbs up the cliff to the safety of the jungle. Maya falls off the lizard and lands on the treacherous pathway below. Hijan quickly jumps on the back of a Giant Lizard, sweeps up Mara and climbs up the cliff getting the lizard and Mara to relative safety before slipping down himself finding himself on the ground with Talash hovering above him.

Fight with talash, his body falls apart in a ashy sludge (heavy rain)

Hijan and Khismet split with Sumia to distract the remaining Yuan-Ti and after an hour or so find themselves on the road to Baladash

Make it to Baladash, find Suma's Blessing and reunite with Balazar, Ceridwen and Aerdeth. Sumia and the villagers arrive later.

Ceridwen & Balazar escaped from the Yuan-Ti camp with Aerdeth, meet a mysterious fisherman and end up in the trading town of Baladash with a bigass fish...?

Reunited in Baladash the group rests and starts planning for their next adventure.

Session 8 - A Dangerous Distraction
22-08-2020

Meeting Hijan and Balazar

getting ready to find the captive villagers

Guan and Lotto stay behind to protect the people of Suma and move to their hideout

The party almost alarms the Yuan-Ti camp while approaching but narrowly mannage to kill the Yuan-Ti who was about to ring the alarms. Ceridwen uses her magic to make Hijan invisible so he can scout out the camp on his own. He sees his father figure Erdan being tortured and strung up on a pole, barely alive. He finds the rest of the villagers in cages and figures a head on attack will be to dangerous and sneaks back to the group.

After a heated discussion on how to proceed Ceridwen uses her firebolts to set the Yuan-Ti camp ablaze creating a big distraction. Meanwhile, Hijan, Sumia and Khismet climb a tree to get over a deep cliff seperating the camp from the party. Khismet almost plumets to her demise but manages to scramble up on a rope that Hijan threw after her just in time. After some more carefull acrobatics the three make it to the Yuan-Ti camp, right above some giant lizards who seem to be relatively chill. Balazar and Aerdeth are waiting at the ropebridge over the abyss to defend their position of retreat.

Ceri darkness, balazar and aerdeth almost succumb to the arrows. yuan-Ti crossing over almost capturing the group.

Sumia charms the giant lizards, Hijan and Khismet take out some Yuan-Ti, freeing the villagers, carrying the frail and young on Lizardback. Menge tries to free Erdan but finds out he is too late, Erdan bled out during the chaos.

While making their way to the exit of the camp Talash notices them and starts the pursuit.

Session 7 - Charming Captors
28-02-2020

Night out camping with the Rangers we freed from Con's dream. Drogo tells us a lot of interesting stuff about the gods on the island.

Yuan-Ti attack, one big black cobra with amazing charming capabilities. With charms and nets they capture alot of the rangers. The rangers call to flee but everyone except Guan is caught in the chaos. Ceridwen creates a sphere of magical darkness around herself which, while the captors flee with their prey, turns the tides. When the darkness dissapears only the black cobra called ... remains. Lotto fights himself free also saving Sumia. Two more Yuan-ti were killed before. Menge and Drogo were captured by the Yuan-Ti and it seems ... will definitely remember this group of people, probably feeling sorry he didn't kill them when he had the chance. Ardeth and Sumia already fled the scene and we soon follow suit, running towards where we think the rangers went.

Session 6 - Extraplanar Party People
23/02/2020

In the temple, Menge dissapeared, Khismet and Lotto get transported to another Plane of Existence to Con's party. Groundhog day madness. Con Con's son Nisto seemed to have cursed her and she needs our help to restore her statue back on the Material Plane. Meanwhile Guan and Ceridwen were sniffing all the doors in the temple, found some loot, sprung a trap and Ceridwen tried to use her magical staff on Con's statue with no effect. They found out that the temple

After Con's curse was broken by Khismet and Lotto ... lore about gods and idols

Afterwards they were sent back to the temple in the material plane, together with Menge, Drogo, Sumia and Ardeth. The lost rangers we set out to find.

Session 5 - Finding the Lost Rangers
01/02/2020

Walked around in the village a bit

We set out with Menge to find the lost rangers.

Killed a giant boar

We find a ruined temple with an abandoned camp and the dead body of one of the rangers. There is a huge statue missing it's head and three corners with lots of gold statues of very content people. Not freaky at all...

Session 4 - A Warm Welcome
18/01/2020

Monkey priest fight, finding our way out of the Jungle to the first civilized village Suma

Session 3 - Welcome to the Jungle
10/12/2019

Little earthquake, Pazuzu can talk? Shadow attack, getting lost easily, tracking the monkey priest



Session 2 - Meet Guan
11/11/2019

After a nice snake stew and a night of rest we wake up to another arrival on one of the slabs of stone. We find out he is quite friendly, called Guan and probably not a snake. Khismet bathed in the little pond and fished out a ring which she gifted to Ceridwen. We explore around a bit more and find a Lemur in the bathhouse next to their stash of gems and gold. The Lemur seemed a bit greedy but friendly enough and started following the party.

Session 1 - Unexpected Arrival
23/10/2019

"An endless desert, a night sky full of stars, the expansiveness feels both intimidating and comforting. A star dissapears, and another one, slowly the sky grows darker and darker until everything is cold darkness. A feint darkred shade starts to manifest, growing brighter and brighter. Your whole vision is bright red and you feel warmth on your face. You open your eyes and are greeted by bright sunlight."

Ceridwen, Khismet and Lotto all awake at the same time after having the same dream. They find themselves on a stone slab each, spaced apart in a circle on a marble square. This is not where they went to sleep the night before! Confused they try to gather their thoughts and absorp their surroundings. There is a giant marble and gold statue on one end of the square, this square seems to be situated in the middle of a small village. It seems abandoned and partly taking back by the jungle that surrounds the village.

Arrival, dreams, snakes, abandoned village, pond full of electrocuted tiny froghumans find a letter from which we deduce that we are probably in a place called Idnina.